Sunday, January 11, 2015

20 Caving Hazards



20 Caving Hazards
By Jesse C Cohoon
1.      Rocks falling from above
2.      Crumbling footing
3.      Flooded passageways
4.      Getting lost
5.      Insect Nest / Animal Den/ Wandering monsters
6.      Sharp rocks/ stalactites/ stalagmites   
7.      Dangerous/ exploding gas pockets  
8.      Meeting of cultists
9.      Other adventurers
10.  Hidden ancient temples
11.  Magic portals to other places/ dimensions
12.  Running out of food/ water
13.  Lack of safe rest areas
14.  Changes in temperature
15.  Lava flows
16.  Loss of ropes/ climbing equipment
17.  Traps left by intelligent creatures
18.  Unstable walls
19.  Falling
20.  DM’s Choice

2 comments:

  1. Hmmm. Nice selections. Brings up a few ideas for a campaign I'm brewing!

    ReplyDelete